Lighting Artist (Turbozaurs)
- Responsible for final lighting and scene optimization for a feature-length animated film.
Lead Technical Artist | Senior Pipeline TD | Lookdev TD
Highly experienced Technical Artist and Pipeline Architect with 20+ years in interactive media, animation, and high-end VFX (DNEG, CGF). Expertise in building robust pipelines, procedural asset generation, and process automation. Dedicated to maximizing efficiency and bridging the gap between creative teams and engineering.
Diverse experience in media development (NTV, Goldbach Interactive, Nile Studio), including video player development, rich interactive banner design (BMW, XBOX), and 3D visualization.
Universal University | 2nd Year
Instruct students in fast, efficient visualization methods, lighting theory, and look development best practices.
Founded an interactive web radio platform (Node.js) featuring real-time playlist control and social networking elements (2011–2018).
Actively experimenting with Gaussian Splatting technology (Reality Capture, PostShot) for high-fidelity 3D environment capture and rendering.
Construction and piloting of FPV drones, utilizing Gyroflow for advanced post-production stabilization. YouTube
Creating electronic music (Ableton), demonstrating deep understanding of rhythm, composition, and sound design. SoundCloud